Three stellar reads in two weeks. I reviewed Toby Barlow's Sharp Teeth yesterday, and today, it's Joe Hill's jolly Christmas tale, NOS4A2, and Ernest Cline's totally awesome Ready Player One.
First up is Joe Hill's NOS4A2. A story of a woman with the power to access the inscape -- which, Hill subtly tells us, is available to all of us, in a darker version of If you can dream it, you can do it! -- Vic McQueen can find things by riding her Raleigh bike across a bridge that was demolished years before. Years later, the Raleigh gone and Vic convinced that her past troubles and adventures are all the product of psychosis, she comes face to face with the reality of the inscape when another person, whose own inscape is a demented version of a Christmas wonderland populated by ghoulish children, returns to finish the job he started years before, when Vic escapes his clutches and burned down his Sleigh House.
I hear there's a lot left unexplained by Hill, and I'll agree, to a point. But in a book as chock-full of stuff as this one, what do you want? An epic? It would have to be The Stand in length to answer every question. And frankly, I don't want all the answers. (BTW, I seem to be reading a lot of Amazon reviews lately where people criticize an author's too-neat ending, everything tied up, all questions answered--jeez, louise, what do you folk want?)
Here's why I'm satisfied: like each of Hill's books, it's a fast, sharp, ride, where you're hanging on for dear life as you barrel along with Vic over the bridge and into the place where monsters live. It's got some damn fine writing, and some likable characters. Including Charles Manx, riding along in his 1938 Rolls Royce Wraith, picking up children and delivering them to Christmasland, where they can play forever and ever and ever... (cue Have a Holly Jolly Christmas! and pictures of desiccated skulls hanging from rollercoasters while kiddies with needle teeth and rusted kitchen knives dance around)
If I've got one problem with the book, it's that Vic doesn't realize until nearly the end that Manx actually believes he's doing something good for these kids. It's sick, it's twisted, but those are his children. Manx is a far more believable villain than many I've read, because despite the fact that he's sucking these children dry in order to live forever himself, he cares for them.
NOS4A2 is also, for better or worse, an homage to his father and, indeed, to any number of horror books and films. I loved finding the references (probably missed more than half of them), almost like Easter eggs in video games. Which brings me to....
Ernest Cline's rad dystopian, Ready Player One. In the near future, civilization is in tatters, but if there's one thing you can count on, it's that technology will save the day! Or at least provide a total escape from the fact that you live in the bottom trailer of a stack twenty trailers high, with fifteen other ragged souls ready to beat your ass for whatever little you've got.
Wade Watts, senior in virtual high school, has got it slightly better than that. I do mean, slightly. He's got skillz, yo, and a few friends (who, of course, he has never met in person), and he's got something a lot of high school seniors haven't got: a goal. His goal is to find the Easter eggs left behind in the OASIS by its creator and, ultimately, win a few billion dollars.
The OASIS is the virtual world nearly everyone inhabits when they aren't working. Everyone's got an avatar, everyone's got a place they like to hang out, somewhere far different than the reality they all live in. The best part? The worlds of the OASIS are mostly '80s reference material: villages, dungeons, entire planets that are detailed recreations of, say, Blade Runner. (dude, that's what I'd hit first) And because the OASIS's creator was a child of the '80s and a total nerd, he's hidden the clues to his little puzzle around the OASIS and you won't find them unless you've totally boned up on your '80s trivia. So--and this is awesome--eighties culture is back, baby!
Because it's the key to a better life, everyone's involved, peripherally or in a big, all-consuming way. Wade Watts is in, big-time. In fact, he solved the first clue! Except, now, everyone wants to know who he is, how he did it, and most of all--they want to stop him from making it the rest of the way.
Maybe I adored this because I'm a child of the '80s and a total nerd. Maybe it's because, like NOS4A2, it's a fast, thrilling ride. But there's a real sense of glee here, as, like in NOS4A2, you recognize the references. FFS, there's a Q*bert reference! And all the worlds, man... I could've put on the glasses and spent a few days (weeks, months) exploring the OASIS.
My only (tiny) niggle is that while I liked Wade, he didn't have a real hero's journey. There was no change, no metamorphosis happening. Some might argue there was, but it's very small. On the other hand, I really just loved tagging along with him, and meeting--finally!--his online friends.
And I really want to play a few hours of Ms. Pac-Man now.
Three great books--I recommend them all. What a way to escape the dreary fuckwittery that this winter has become. Now, anybody got any recs? I really need a new one. Besides these three, I attempted two others--attempted. One was a self-pub, and it was free, and I won't say anymore except that the problem I continually run into with self-pubs is that the authors have not gotten themselves an editor. GET A GOOD EDITOR. I can't get into a story that's filled with grammatical errors, spelling errors (HOW is that happening in this day of spellcheck? HOW?), and punctuation errors. If I'm re-reading sentences to understand what you meant, you did it wrong. And frankly, a lot of them read like first drafts. I know you're excited to have finished it, but please, spend some time and polish it.
I've been there. I've put out drivel. Maybe I had a good idea, but it needed more work. This I've learned. Now my output is slooooooow, but honestly, the stuff I've been working on is way better than previous work. It's tough, but it's fun. :)
The other book was a Brandon Sanderson fantasy. Quickly becoming one of the most popular and, I think we can say this now, prolific fantasy writers around, I had to finally give one of his books a try. Not for me. I can see why many love his stuff, but I couldn't finish the one I started, and I won't be giving any of his other stuff a try. It's totally a YMMV situation. You may want to check him out if you haven't already and if you're into fantasy.
That's it! Tell me what to read next!
Thursday, January 30, 2014
Wednesday, January 29, 2014
Review: Toby Barlow's Sharp Teeth
Three books in less than two weeks. What wonderful reads they've been! I can't pick a favorite. Okay, maybe Toby Barlow's Sharp Teeth, because I finished that one last night and my head is still full of dog dreams, of running in the desert and eating carne asada tacos.
Sharp Teeth is written, as you may have heard, in free verse. Before you roll your eyes and skip this one, let me ask you:
How do you know
your dog is not a werewolf?
Maybe you don't have a dog. But you see them all the time. Or don't see them, if you are not inclined to see things that have no meaning to you. Yet they're there. Eating our food (in good restaurants?), watching our cars pass, fucking, sleeping...
Anthony is a dogcatcher, almost by accident, just dumb luck. The last two men to have his job have disappeared. One was found in his house, not much left of him, besides the pools of blood. Anthony doesn't care so much; he has found a job, and maybe, now, a woman. Life is easy when you want it to be.
But there are packs running in southern California, lawyers and veterans and ex-addicts. They're interested in what is happening at the pound. They're interested in the other packs.
It's about lycanthropes, sure, but it's about community, belonging, and love. There is such tenderness, nestled among the tearing and rending and gut-sliding. There's brotherhood and comfort.
What a fantastic, gorgeous, book. And a ripping good yarn! Helluva mystery. Read it, read it, read it.
Sharp Teeth is written, as you may have heard, in free verse. Before you roll your eyes and skip this one, let me ask you:
How do you know
your dog is not a werewolf?
Maybe you don't have a dog. But you see them all the time. Or don't see them, if you are not inclined to see things that have no meaning to you. Yet they're there. Eating our food (in good restaurants?), watching our cars pass, fucking, sleeping...
Anthony is a dogcatcher, almost by accident, just dumb luck. The last two men to have his job have disappeared. One was found in his house, not much left of him, besides the pools of blood. Anthony doesn't care so much; he has found a job, and maybe, now, a woman. Life is easy when you want it to be.
But there are packs running in southern California, lawyers and veterans and ex-addicts. They're interested in what is happening at the pound. They're interested in the other packs.
It's about lycanthropes, sure, but it's about community, belonging, and love. There is such tenderness, nestled among the tearing and rending and gut-sliding. There's brotherhood and comfort.
What a fantastic, gorgeous, book. And a ripping good yarn! Helluva mystery. Read it, read it, read it.
Wednesday, January 22, 2014
Fic: Winter Birds
Winter Birds
Snow-covered tables in a stone courtyard in a park in the
city. He sips from a thermos, pretending it's tea. She sits across from him,
slim and pale, dressed in yellow, pretending that she believes it's tea, too. Winter
birds step through the slush around them.
He lifts a hand over a piece, thinks twice, puts the gloved
hand back in his lap.
She has more in common with them, the winter birds, than the
geese and robins who flew south. She fluffs her feathers and walks under gray
skies; she has nothing to complain about cold
stone seats and snow on her dark hair that doesn't melt.
She knows she will win this one. Six moves. If he sees it,
he says nothing. Doesn't try to re-bargain. His whiskers are harsh silver
stubble on ruddy skin.
She remembers when they were light brown, fine, the best
beard in the city. How they whispered and tickled against her neck, her
stomach...
He sees it. Plays to the end. Their hands move, back and
forth, until his last piece is removed. She never knocks them over, just takes
them away.
"That is the last game we will play, Gregory
Abut." She waits, but he says nothing in reply. She begins to collect the
pieces.
"No." He stays her hand. "Leave them. Let
whoever comes along next try to figure out how we got here."
So she leaves them, and he stands and comes to her side of
the table and kisses her, like always. He used to taste like Turkish tobacco,
but he gave that up years ago, when his son died. Now he only tastes like gin,
sharp and clear.
He takes the thermos when he goes. He has a limp now, she notices. So many small inconveniences of mortality that she could've fixed, long ago. If it were up to her... Ah, but that is part of the game. They must say aloud they want her to do that for them.
Gregory was seventy-nine; there were no further moves to make. She sighs.
The winter birds want something for their trouble. She
arranges her yellow dress and whispers, "Find me another."
And to a hundred city windows go a hundred birds, and
somewhere in the cold afternoon, they find him.
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